A Northern Plague
(this campaign was originally going to be a straight up version of The Burning Plague, an official campaign by WoTC. After the first session, though, my wonderful players – and their characters – have already, unbeknownst to them, changed the entire story I had prepared, and I have spun off from the original idea, and I plan to take this in a whole different direction)
Duvik’s Pass is a small town nestled at the base of the Knife’s Edge. It has long been a waystop for travelers and adventurers seeking to rest aching limbs and drown painful memories within her gates, as it is a midpoint between the metropolis cities of Aldur’s Hill and Sylvermoore. Moreover, it has also gained attention recently as a potential power in the area’s commerce, due to a discovery of substantial silver deposits buried in the mountains nearby. Over the past three years, the men of Duvik’s Pass have burrowed into the ground seeking the wealth therein. Able-bodied folk from neighboring villages flocked to the town, hoping to lend their strength within the mines and garner some share of the prize.
Our brave group of adventurers are part of the mercenary company named Bamph’s Brothers, and they have been sent north from Sylvermoore to the town of Duvik’s Pass, with little information on what it was they were sent to accomplish. As they arrived in town, it became all too apparent. There is a plague spreading through the town, and it seems to be coming from the newest silver mine that’s been opened…